Digital Explorers – Level 3

In this level, young learners will discover how programs process user inputs, perform simple calculations, and generate outputs. They’ll also dive into creative coding by using Scratch’s Pen tool to draw shapes, patterns, and interactive designs. With fun challenges and debugging exercises, this course builds logical thinking, problem-solving, and artistic creativity!

SKU PRG-010 Category

Description

Digital Explorers: Mastering Computing Skills for the Future – Level 3

Turning Inputs into Outputs & Drawing with Code!


Overview

Level 3 takes young learners deeper into the world of coding by introducing inputs, outputs, and basic calculations. Students will explore how computers process information and turn user inputs into meaningful results. The second half of the course shifts to creative programming, where students use Scratch’s Pen tool to draw patterns and designs with code. This level encourages logical thinking, creativity, and debugging skills.


What Will Students Learn?

Computational Thinking – Turning Inputs into Outputs
  • Understanding how programs take inputs and produce outputs.
  • Using Scratch blocks to handle user inputs.
  • Performing basic mathematical operations in programs.
  • Planning a program before coding.
  • Using loops to make programs more interactive.
Programming – Drawing with Scratch
  • Making the sprite draw with a pen in Scratch.
  • Exploring different pen settings and movement options.
  • Using user inputs to create interactive drawings.
  • Understanding angles and how they affect shapes.
  • Debugging and fixing errors in Scratch programs.

Hands-on Activities & Projects

  • Creating a Scratch program that responds to user input.
  • Designing a basic calculator using Scratch operators.
  • Drawing geometric patterns with movement and angles.
  • Making an interactive art project using loops.
  • Finding and fixing errors in simple programs.

Why Choose This Course?

  • Builds foundational computational thinking skills.
  • Introduces mathematical concepts in a fun, interactive way.
  • Encourages creativity by combining programming with digital art.
  • Strengthens problem-solving skills through debugging exercises.

By the End of Level 3, Students Will:

  • Understand how inputs and outputs work in a program.
  • Use Scratch to perform basic calculations and modify outputs.
  • Create interactive drawings and patterns using the Pen tool.
  • Develop confidence in identifying and fixing errors in code.

Perfect for young learners ready to explore the creative and logical sides of programming!